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System shock 2 delacroix cargo bay12/7/2023 Eventually, I manged to make some headway and get a grasp on the basic mechanics, but then I got to the Cargo Bay. This is where I gave up last time, but I took a deep breath and kept trying. I had barely learned what the buttons did and I was already being thrown into the deep end. ![]() I had no idea what was going on, every corner I turned had an enemy around it, I triggered every alarm and had no idea what my objective even was. I finally booted up System Shock 2, got through the intro and actually played the real game for more than 5 minutes. I wanted something deep and challenging that I could sink my teeth into, and with the long, plentiful hours of summer vacation stretching before me, I finally had to opportunity to tame the beast. I was coming off a long reunion with console games, specifically Nintendo, and was starting to tire of simple, shallow fun. It's been at the top of my bucket list for years, and I always tried to psychologically manipulate myself into playing it, but to no avail. ![]() I turned it on for a half-hour once, but was too overwhelmed and confused to continue. I had heard horror stories of how complex this game was, and how you could screw yourself and be unable to progress if you used your resources poorly. I had intended to play SS2 for a long, long time, but never got around to it, mainly out of fear. I bought this game ages ago, knowing that it was the same breed of late 90's early 2000's immersive sim as Thief 2 and Deus Ex, games that I love dearly. System Shock 2 has been a game that's been on my mind for a very long time. OK, so before I continue, let me just once again warn everyone that there are spoilers in this post, don't continue if you don't want to be spoiled. Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. I still play every one of them on occasion.Remember: : Post-Mortem confusion often turns into Pre-Mortem confusion.A gaming sub free from the hype and over saturation of current releases, catering to gamers who wait at least 12 months after release to play a game. ![]() I got misty eyed at a few others, but these games were all highly immersive and addictive. Why can't he learn that those force-fields HURT doggies? Damn!!These are the games that most affected me. ![]() His death upset me more than I can say.Dogmeat in Fallout. (and yes, I did play Alone in the Dark alone in the dark)In Deus Ex, the first time I played, I managed to save Paul, but failed to save Jock. That is the first and last game to ever truly frighten me enough to make me stop playing. Very, very upsetting.In System Shock 2, the "ghosts" are disturbing. Her death was like losing an old friend.System Shock 1, when you get the e-mail from Anna Parovski, but cannot reach her team in time to save them from the Cortex Reaver. Seriously upset me.She had been my favorite wingman in Wing Commander 1, and I was very pleased when she showed up in WC2. :sniff:When Spirit died in Wing Commander 2, I cried like a baby and couldn't play the game for a week afterward.
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