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Automaton build order sc212/8/2023 ![]() Thx a lot at Killer for the brain behind the build, Thx a lot at FujMs for this great Video again. This time my work wasnt that big at the build, i did some balancing and wrote the buildorder that i think is the most effective one. You will be even a little bit faster and you will still have no problems on wave 20. For safety we played this after wave 10 with the "Tree of Knowledge" and the "Tree of Time" too, but its not really needed! If someone out there wants a challenge: you can still play this build after wave 10 only with "Hercules" and "Meliai". If u forgot the short intermezzo of the "Ents" on wave 8 you only need 2 tower for the whole early game. Rough in-game timer points have been added at points of the build. Also, using a defined order means that you can spend more time figuring out what the. By using a well-defined build order with every game, it allows you to play with a solid opening that is time-tested and approved for standard play. This build is maybe the most minimalistic build in Squadron TD. As with all of our build orders, constant worker production is assumed unless mentioned otherwise and so all builds are based on supply count timings. A build order is a specific series of steps that one takes in the early game to achieve a specific strategy. My old Nature build was much different from this new - but after the patch on v8.4, Killer instant wanted to do something new with Nature - and what we present here and today is the result. After that a timer appears that counts down from 10. The way you tell if it is safe is to scout. ![]() The better thing to do would be to have a general idea of what you want to do, but only do so if it is safe or appropriate to do so. After that I add the AI and start the game. The key here is not to follow builds, there are some builds which you can do almost no matter what your opponent does, but these are usually cheesy or all in. I create those test matches going on to ARCADE > STANDARD > 'MAP NAME' (Automaton LE for example). build: link /u/HustlenFlow: chaos: 3x: replay gas maxed wave 14: link1, link2, link3, link4, link5 /u/yareishere: various: 3x: Chaos, CR, RR replays: link /u/ForgottenArbiter: Ancient: 3x: build: link /u/ForgottenArbiter: custom: 3x: tips for custom builder: link /u/ForgottenArbiter: various: 3x: tips for various builders on wave 30 veteran. ![]() They are designed to create a cohesive game plan in the most efficient and effective way. This hurts especially when you make some mistakes in your build order and want to restart the game quickly. Are proud to present you a very, very fast Build for the Select Mode again - this time we play "Nature". Build orders are a series of times to build certain structures, upgrades, build units and everything else in the game.
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